Game Desinger

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Responsibilities

  1. Drive systems design and engage our audience with addicting gameplay mechanics.
  2. Communicate the overall creative vision and specific feature requirements to the team.
  3. Write clear and concise game design documents.
  4. Can relentlessly test and perfect game balance.
  5. Use game design tools for rapid data driven feature iteration
  6. Drive the tuning, game play pacing, first user experience, and difficulty ramp of a mobile game.
  7. Break down designs into estimated coding, design, art, UI, and sound tasks
  8. Embrace a metrics-driven approach to game design, learning from user data to ensure excellent retention, monetization, and meaningful social connections in the game design
  9. Source new ideas and draft concept proposals as required

Requirements

  1. 2+ years of free-to-play game design experience on mobile platforms or the web.
  2. Excellent analytical, facilitation and organizational skills required
  3. Proven systems design and economy-balancing experience required
  4. Ability to rapidly generate and refine extremely well-balance game systems
  5. An in-depth understanding of how to create fun, meaningful gameplay loops
  6. Strong experience at maintaining game data in spreadsheets, testing what you work on
  7. Commitment to quality on time execution and team collaboration

Senior UI Designer (App)

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Responsibilities

  1. Upgrading visual design and framework, implementing material design
  2. Responsible for the look and feel, conceptual and visual development, and final execution of design directions
  3. Ensure designs follow visual standards as well as enhance user experience
  4. Concept intuitive designs that promote usability and optimize the user experience of our products and features
  5. Provide support and participate in rapid iterative testing and evaluations

Requirements

  1. Strong educational background in a design or art-related field
  2. Master of  Illustrator, Photoshop
  3. Must have mobile design experience whether it be UI, UX or Development

Visual Media Designer

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Responsibilities

  1. Conceptualize, design and develop interactive ads for mobile games
  2. Deliver outstanding interactive visual products (banners、ads、posters、videos)
  3. Communicate with project team through all stages including strategy, ideation and production
  4. Successfully produce and convey design concepts, ideas and rationale
  5. Work on multiple projects and deliver creative in a timely manner

Requirements

  1. B.A. / B.S. degree or equivalent experience in business communications, graphic design, or other computer-related discipline
  2. Understand how to create visual designs for maximizing user engagement in the mobile space
  3. Strong concept and design skills
  4. Creative thinker that works independently without a lot of oversight and direction
  5. Deep knowledge of Photoshop, AI, Flash

 

UI Designer(Game)

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Responsibilities

  1. Provide UI and interactive animation designs for a game
  2. Work closely with artists and animators (internal and outsourcing)
  3. Participate in art discussions and contribute your own thoughts and ideas from UI perspective
  4. Collaborate with engineers to ensure the transformation of UI from design effect to actual effect
  5. Proactively communicate with the Product team to understand production needs

Requirements

  1. 1+ years of experience in UI design and production; deep understanding of user interaction design
  2. Familiar with and understand Western artistic style
  3. Ability to transform flow chart and wireframe into interesting and visually refined UI system with strong operability
  4. Skilled at 2D softwares (Photoshop) and ability to use animation softwares (Flash) to make UI interactive presentations
  5. Experience in Unity is a plus
  6. Have an interest in games, especially quality mobile games;deep insight into mobile UI design
  7. Able to take suggestions well, good verbal/written/virtual communication skills

Marketing Manager (User Acquisition)

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Responsibilities

  1. Assist in the creation and planning of mobile marketing campaigns
  2. Maintain and serve as a point of contact for network relationships
  3. Coordinate with third party agencies
  4. Explore new acquisition sources and marketing opportunities
  5. Analyze effectiveness of campaigns and optimize accordingly
  6. Perform market and competitive research
  7. Identify opportunities / issues in our media buying and make appropriate recommendations
  8. Assist in regular reporting

Requirements

  1. Bachelor degree or above is required
  2. Strong analytical skills, including the ability to extract data in order to inform future campaigns
  3. Forensic attention to detail with the ability to execute projects from beginning to end
  4. High level of proficiency in Microsoft Office
  5. Excellent teamwork skills, flexibility and ability to multi-task effectively

Game Operator

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Responsibilities

  1. Author news, announcements, blogs and articles on official website and forums to ensuring content is player-worthy and completed on time
  2. Contribute ideas and undertake community contests, volunteer programs, Fansite programs, collegiate programs, offline events, convention presence, email campaigns and social media initiatives
  3. Identify influential players, to build strong relationships with them and ensure they are well looked after
  4. Represent the connection point between our players and our game studios for users’ questions and issues, fanpages promotions, and game translation and testing
  5. Regular reports on community activity and concerns

Requirements

  1. Excellent English written and verbal communication skills
  2. Possess a solid understanding and passion for new media, social networking and the latest community tools and techniques
  3. Passion for games and the ability to understand and empathize with the unique needs and passions of player community
  4. Demonstrate a proven track record for managing community professionals as well as building communities focused around a game/brand.
  5. Ability to work under pressure

QA Engineer (App)

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Responsibilities

  1. Experience with all aspects of product testing including test planning, documentation, execution, defect management and reporting
  2. Work closely with all teams involved in the development cycle, while maintaining a positive relationship that demands respect for quality
  3. Creates testing scenarios specific to assigned tasks
  4. Design, document, write and exercise automation test cases in a cross-functional role

Requirements

  1. Bachelor degree or above is required
  2. Create and execute test cases and then help them get turned into automated tests
  3. Excellent analytical and problem solving skills
  4. Excellent verbal and written communication skills
  5. Ability to work under pressure

QA Engineer (Game)

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Responsibilities

  1. Work closely with programmers, understand their needs and support the verification of various developing features.
  2. Run functionality tests and verified fixes on the testing versions
  3. Post a clear and accurate description of each bug found in the QA database.
  4. Provide positive/negative feedback with regard to the quality of the application
  5. Understand the gameplay mechanics of the tested application and relationships to the design and implementation of the game
  6. Create testing scenarios specific to assigned tasks
  7. Perform additional activities assigned by managers

Requirements

  1. A minimum of 1 year experience in Game QA team
  2. Quality oriented – keep customer always in mind
  3. Ability to work under pressure
  4. Experience in performing functional and regression testing
  5. Excellent capacity of focusing to details
  6. Experience in working with mobile devices on different platforms (Apple, Android, Java, etc)
  7. Experience with Office tools (Excel, Word) 

Front-end Engineer (Unity3D)

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Responsibilities

  1. Implement a wide variety of game features using Unity
  2. Own and complete core client side technical features
  3. Proficiently execute Unity-related items such as animations, UI effects, and audio
  4. Work with artists and other team members to determine optimal formats, scales, pipeline improvements, and other elements for asset export to Unity
  5. Mentor, support, advise and teach junior engineers the best ways to solve problems, complete features and utilize Unity
  6. Work with engineers and other team members to architect and scope feature details

Requirements

  1. 1+ Year as mobile game engineer
  2. Familiar with Unity3D
  3. Expert on Java or C/C++ or JavaScript
  4. Shader/Render/OpenGL 3D skills is a plus
  5. Familiar with Social Game or Mobile Game. iPhone / Android experience is a plus

Senior Back-end Engineer(App)

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Responsibilities

  1. Responsible for development of API service and the database
  2. Responsible for development of back-end platform
  3. Responsible for working server DevOps

Requirements

  1. Experienced in Node.js, Express and Jade.
  2. Strong database design skills, especially on MongoDB and Redis
  3. Experienced in JavaScript and CoffeeScript
  4. Know about the new features of ECMAScript 6&7
  5. Be able to design RESTful API
  6. Experienced in automated testing
  7. Ability to work under pressure